The effects of social media and video games on the academic performances of the University of Namibia students select="/dri:document/dri:meta/dri:pageMeta/dri:metadata[@element='title']/node()"/>

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dc.contributor.author Bento, IN
dc.date.accessioned 2015-02-23T10:44:18Z
dc.date.available 2015-02-23T10:44:18Z
dc.date.issued 2014
dc.identifier.uri http://hdl.handle.net/11070.1/8230
dc.description A research project report submitted in partial fulfilment of the requirements for the Degree of Bachelor of Arts in Media Studies en_US
dc.description.abstract The aim of the study was to analyze the impact of social media and video gaming on the student's academic performance [A study of students of University of Namibia]. To achieve this, the survey research method was used. Subjects vvere drawn from the University of Namibia, using the non-probability sampling technique and purposive sampling. Three research objectives guided the study. Research findings showed that a great number of students in University of Namibia, had access to the internet as well as access to social networking sites. A number of students also admitted to playing video games. To this end, the researcher recommended that sites should be created for educational purposes as well; this is to create a balance between social networking and academic activities of students to avoid setbacks in the academic performance of the students. en_US
dc.language.iso en en_US
dc.subject Social media en_US
dc.subject Video games en_US
dc.subject Academic performances en_US
dc.subject.lcsh Online social networks
dc.subject.lcsh Video games
dc.subject.lcsh Communication and technology
dc.title The effects of social media and video games on the academic performances of the University of Namibia students en_US
dc.type Other en_US


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